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  • Introduction
  • Getting Started
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    • Overview
        • B-Bone Display X Width
        • B-Bone Display Z Width
        • B-Bone End Handle
        • B-Bone End Handle Type
        • B-Bone Segments
        • B-Bone Start Handle
        • B-Bone Start Handle Type
        • Connected
        • Deform
        • Display Wire
        • Ease In
        • Ease Out
        • End Handle Ease
        • End Handle Scale
        • Envelope Deform Distance
        • Envelope Deform Weight
        • Envelope Head Radius
        • Envelope Tail Radius
        • Hide
        • In X
        • In Z
        • Inherit Rotation
        • Inherit Scale
        • Is Bone Selected
        • Is Head Selected
        • Is Tail Selected
        • Layers
        • Length
        • Local Location
        • Multiply Vertex Group with Envelope
        • Name
        • Out X
        • Out Z
        • Parent
        • Relative Parenting
        • Roll In
        • Roll Out
        • Scale Easing
        • Scale In
        • Scale Out
        • Start Handle Ease
        • Start Handle Scale

End Handle Scale

Description

Multiply B-Bone Scale Out channels by the local scale values of the end handle. This is done after the Scale Easing option and isn't affected by it

How to Find

In Data Type Selection Interface:

  • Select Data Type: Bone

In Bone Selection List:

  • Filter Menu > Bendy Bones > End Handle Scale

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