Link to Collection
Description
Link to a Collection those Objects that can be derived from the list item data.
Options
- In Scenes — whether to link to a collection in the currently active scene or in all scenes in the
Blend
file. - Target Collection
- Collection Name (available if Target Collection is not Scene Collection) — specify a collection name to link to.
- If left empty, a new collection will be created with a default name Collection.
- if name is provided and a collection with this name already exists, the already existing collection will be used to link objects to.
- if a name is provided and a collection with such name does not exist, a new collection with this name will be created.
- Unlink from Other Collection
Supported Data Types
Operation is supported for:
- Action
- Animation Data
- Asset Meta Data
- Attribute
- Armature
- Bone
- Bone (Edit)
- Bone (Pose)
- Camera
- Collection
- Constraint
- Curve
- Custom Property
- Driver
- Driver Variable
- F-Curve
- F-Modifier
- Grease Pencil
- Hair
- Lattice
- Library Override
- Library Override Property
- Light
- Light Probe
- Material
- Material Slot
- Mesh
- Metaball
- Modifier
- NLA Strips
- NLA Tracks
- Object
- Scene
- Sound
- Speaker
- UV Map
- Vertex Group
- View Layer
- Volume